
Central to Chrono Cross is the question of who “you” really are, in a world with so many things trying to tear away the concept of self.

There’s a strong existentialist thread running through the whole thing, too. As you peel back those layers, the brilliance starts to shine through-far more than just a plot device, the parallel dimension framing is a gateway to a masterful exploration of identity, the dynamics of different types of relationships (to oneseful most of all), and environmental destruction. It’s confusing, sometimes to a frustrating degree, but I’d wager that’s deliberate: Chrono Cross is a game that wants you to really engage with to fully understand the intricate web of different threads and ideas it weaves together. What follows is a rollercoaster of time travel, dimension-hopping, and criss-crossed identities. But when Serge collapses on the beach and wakes up in a parallel world in which he died as a small kid, well, things start getting a little bit more unorthodox. Your first proper quest (notwithstanding a mysterious cold opening) is to go hunting for lizard scales from a coastal rocky outcrop just outside, a goal achieved through simple field-map puzzles and battles that mostly consist of using “Attack” over and over. Serge, a young adventurer from a small fishing village lives a life of fighting monsters and helping out the townspeople, with simple turn-based battles that eschewed the popularity of ATB-style systems. The irony is that, at first glance, it seems fairly typical-even quaint. But for all its subversive quality, it holds strong to the unique charm and vibrant aesthetic of ‘90s JRPGs, striking a careful balance between pushing the envelope and capturing what people love. It puts clever twists on foundational JRPG ideas and mechanics, with a story that goes in some fascinating directions and pushing boundaries of the way videogame stories can be told-arguably even more than Chrono Trigger before it did. Even playing it for the first time in 2022, it feels original and unique I can’t imagine how ahead of its time it would have felt when it first came out more than 20 years ago. It doesn’t take long to see why Chrono Cross has the reputation it has. Case in point: Chrono Cross: The Radical Dreamers Edition is the first time one of the most acclaimed-if divisive among Chrono Trigger fans-PS1 JRPGs will be officially released in Europe. Local releases of Japanese games-even those that got an American release-were much rarer, and a huge number of beloved games just never made the jump. In Europe (and by extension, Australia and New Zealand), the situation was a little different. The genre had been steadily growing in the West, and the runaway success of Final Fantasy VII in particular opened a whole lot of doors for localising games… at least, in the States. Continued abuse of our services will cause your IP address to be blocked indefinitely.The late ‘90s were an odd time to be a JRPG fan outside North America or Japan. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.


